3/31/2024 0 Comments Cinema 4d plugins data tag![]() This will create a material based on Redshift's RS Material physically correct shader. Creating a Redshift Materialįrom the Redshift menu, select the Materials group, and within it select the Material option. Let's see if we can make things more interesting by adding materials. From the Render menu in the main menu select Render View to render our object in the viewport. Now, we are all set, to render our simple scene. This will reveal the Redshift Render settings for our scene. Then in the Render Settings window we select Redshift from the renderer selection drop-down box.Īfter that, we select the new Redshift entry from the tree on the left side of the Renderer Settings Window. To do that, we open the Render Settings window by selecting Render from the Cinema 4D's menu bar and then Edit Render Settings. Next we need to tell Cinema 4D to use Redshift as the current renderer. So, everything is working correctly and we can start Rendering! Creating a simple sceneįrom the Create menu select Object and then Sphere to add a sphere to our blank scene ![]() In the previous image we can see that Redshift has detected two GPUs, and both have been activated. Let's also make sure that Redshift has detected our system's GPUs. When selected, the Redshift Preferences are displayed If the Redshift main menu is missing, then the plugin installation has not been successful ![]()
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